Brass Lantern Studios

Pufferfish

iOS and Android

An arcade game about timing, nerve, and one very small fish in very deep water.

The Pufferfish game site

The problem

Games are unusually hard to specify. Feel, timing, and the moment a player decides to go again are not things that can be written down in advance and then built to. They have to be found by building, testing and rebuilding.

What we built

Everything in the ocean wants to eat him. His only defence is to puff up at exactly the right moment, or become somebody's lunch. Free to play on both platforms, with daily leaderboards.

The result

Live on iOS and Android with daily leaderboards. The work it takes to get timing and responsiveness right is the same work that makes any interface feel solid under a thumb.

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